Audaspace  1.3.0
A high level audio library.
PluginManager.h
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2  * Copyright 2009-2016 Jörg Müller
3  *
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16 
17 #pragma once
18 
25 #include "Audaspace.h"
26 
27 #include <unordered_map>
28 #include <string>
29 
31 
36 {
37 private:
38  static std::unordered_map<std::string, void*> m_plugins;
39 
40  // delete copy constructor and operator=
41  PluginManager(const PluginManager&) = delete;
42  PluginManager& operator=(const PluginManager&) = delete;
43  PluginManager() = delete;
44 
45 public:
51  static void* openLibrary(const std::string& path);
52 
59  static void* lookupLibrary(void* handle, const std::string& name);
60 
65  static void closeLibrary(void* handle);
66 
72  static bool loadPlugin(const std::string& path);
73 
78  static void loadPlugins(const std::string& path = "");
79 };
80 
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
This manager provides utilities for plugin loading.
Definition: PluginManager.h:35
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
The main header file of the library defining the namespace and basic data types.