rect.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27** Kenneth Gangstoe
28** Harry Storbacka
29** Mark Page
30*/
31
32#pragma once
33
34#include "vec2.h"
35#include "size.h"
36#include "point.h"
37#include "origin.h"
38#include "cl_math.h"
39
40namespace clan
41{
44
49 template<typename Type>
50 class Rectx
51 {
52 public:
56 Rectx() : left(0), top(0), right(0), bottom(0) {}
57
61 Rectx(const Sizex<Type> &s) : left(0), top(0), right(s.width), bottom(s.height) {}
62
69 Rectx(Type new_left, Type new_top, Type new_right, Type new_bottom)
70 : left(new_left), top(new_top), right(new_right), bottom(new_bottom) {}
71
76 Rectx(const Pointx<Type> &p, const Sizex<Type> &size)
77 : left(p.x), top(p.y), right(p.x + size.width), bottom(p.y + size.height) {}
78
84 Rectx(Type new_left, Type new_top, const Sizex<Type> &size)
85 : left(new_left), top(new_top), right(new_left + size.width), bottom(new_top + size.height) {}
86
90 Rectx(const Rectx<Type> &rect) = default;
91
92 template<typename OtherType, typename std::enable_if_t<std::is_integral<Type>::value && !std::is_integral<OtherType>::value, int> = 0>
93 Rectx(const Rectx<OtherType>& copy) : left(static_cast<Type>(std::floor(copy.left + 0.5f))), top(static_cast<Type>(std::floor(copy.top + 0.5f))), right(static_cast<Type>(std::floor(copy.right + 0.5f))), bottom(static_cast<Type>(std::floor(copy.bottom + 0.5f))) {}
94
95 template<typename OtherType, typename std::enable_if_t<!std::is_integral<Type>::value || std::is_integral<OtherType>::value, int> = 0>
96 Rectx(const Rectx<OtherType>& copy) : left(static_cast<Type>(copy.left)), top(static_cast<Type>(copy.top)), right(static_cast<Type>(copy.right)), bottom(static_cast<Type>(copy.bottom)) {}
97
99 bool operator==(const Rectx<Type> &r) const
100 {
101 return (left == r.left && top == r.top && right == r.right && bottom == r.bottom);
102 }
103
105 bool operator!=(const Rectx<Type> &r) const
106 {
107 return (left != r.left || top != r.top || right != r.right || bottom != r.bottom);
108 }
109
112 {
113 left *= s; top *= s; right *= s; bottom *= s; return *this;
114 }
115
117 Rectx<Type> operator*(const Type &s) const
118 {
119 return Rectx<Type>(left*s, top*s, right*s, bottom *s);
120 }
121
122 static Rectx<Type> xywh(Type x, Type y, Type width, Type height) { return Rectx<Type>(x, y, x + width, y + height); }
123 static Rectx<Type> ltrb(Type left, Type top, Type right, Type bottom) { return Rectx<Type>(left, top, right, bottom); }
124
126 Type left;
127
129 Type top;
130
132 Type right;
133
135 Type bottom;
136
138 Type get_width() const { return right - left; }
139
141 Type get_height() const { return bottom - top; }
142
145
147 bool contains(const Vec2<Type> &p) const
148 {
149 return (p.x >= left && p.x < right)
150 && (p.y >= top && p.y < bottom);
151 }
152
155 {
156 return Pointx<Type>(left, top);
157 }
158
161 {
162 return Pointx<Type>(right, top);
163 }
164
167 {
168 return Pointx<Type>(right, bottom);
169 }
170
173 {
174 return Pointx<Type>(left, bottom);
175 }
176
178 bool is_overlapped(const Rectx<Type> &r) const
179 {
180 return (r.left < right && r.right > left && r.top < bottom && r.bottom > top);
181 }
182
184 bool is_inside(const Rectx<Type> &r) const
185 {
186 return ((left <= r.left)
187 && (top <= r.top)
188 && (right >= r.right)
189 && (bottom >= r.bottom));
190 }
191
196 Rectx<Type> get_rot_bounds(const Vec2<Type> &hotspot, const Angle &angle) const;
197
204 Rectx<Type> get_rot_bounds(Origin origin, Type x, Type y, const Angle &angle) const;
205
208 {
209 return Pointx<Type>((left + right) / 2, (top + bottom) / 2);
210 }
211
216 {
217 left = p.x;
218 top = p.y;
219 return *this;
220 }
221
226 {
227 right = p.x;
228 bottom = p.y;
229 return *this;
230 }
231
236 {
237 right = left + width;
238 return *this;
239 }
240
245 {
246 bottom = top + height;
247 return *this;
248 }
249
253 Rectx<Type> &shrink(const Type &new_left, const Type &new_top, const Type &new_right, const Type &new_bottom)
254 {
255 left += new_left; top += new_top; right -= new_right; bottom -= new_bottom;
256 return *this;
257 };
258
262 Rectx<Type> &shrink(const Type &left_right, const Type &top_bottom)
263 {
264 left += left_right; top += top_bottom; right -= left_right; bottom -= top_bottom;
265 return *this;
266 };
267
272 {
273 left += shrink; top += shrink; right -= shrink; bottom -= shrink;
274 return *this;
275 };
276
280 Rectx<Type> &expand(const Type &expand_left, const Type &expand_top, const Type &expand_right, const Type &expand_bottom)
281 {
282 left -= expand_left; top -= expand_top; right += expand_right; bottom += expand_bottom;
283 return *this;
284 };
285
289 Rectx<Type> &expand(const Type &left_and_right, const Type &top_and_bottom)
290 {
291 left -= left_and_right;
292 right += left_and_right;
293 top -= top_and_bottom;
294 bottom += top_and_bottom;
295 return *this;
296 };
297
302 {
303 left -= expand;
304 right += expand;
305 top -= expand;
306 bottom += expand;
307 return *this;
308 };
309
314 {
315 left += p.x; top += p.y; right += p.x; bottom += p.y;
316 return *this;
317 };
318
323 {
324 left += p.width; top += p.height; right += p.width; bottom += p.height;
325 return *this;
326 };
327
332 {
333 left += p.left; top += p.top; right += p.left; bottom += p.top;
334 return *this;
335 };
336
341 {
342 left += x; top += y; right += x; bottom += y;
343 return *this;
344 };
345
350 {
351 right = left + size.width;
352 bottom = top + size.height;
353 return *this;
354 }
355
362 {
363 Rectx<Type> result;
364 result.left = max(left, rect.left);
365 result.right = min(right, rect.right);
366 result.top = max(top, rect.top);
367 result.bottom = min(bottom, rect.bottom);
368 if (result.right < result.left)
369 result.left = result.right;
370 if (result.bottom < result.top)
371 result.top = result.bottom;
372
373 *this = result;
374 return *this;
375 }
376
383 {
384 Rectx<Type> result;
385 result.left = min(left, rect.left);
386 result.right = max(right, rect.right);
387 result.top = min(top, rect.top);
388 result.bottom = max(bottom, rect.bottom);
389 *this = result;
390 return *this;
391 }
392
400 {
401 if (left > right)
402 right = left;
403
404 if (top > bottom)
405 bottom = top;
406
407 return *this;
408 }
409
416 Rectx<Type> &apply_alignment(Origin origin, Type x, Type y)
417 {
418 Vec2<Type> offset = Vec2<Type>::calc_origin(origin, get_size());
419 offset.x -= x;
420 offset.y -= y;
421
422 left += offset.x;
423 top += offset.y;
424 right += offset.x;
425 bottom += offset.y;
426 return *this;
427 }
428
433 {
434 top = max(top, cr.top);
435 left = max(left, cr.left);
436 right = min(right, cr.right);
437 bottom = min(bottom, cr.bottom);
438 top = min(top, bottom);
439 left = min(left, right);
440 return *this;
441 }
442 };
443
445 class Rect : public Rectx<int>
446 {
447 public:
448 Rect() : Rectx<int>() {}
449 Rect(const Sizex<int>& s) : Rectx<int>(s) {}
450 Rect(int new_left, int new_top, int new_right, int new_bottom) : Rectx<int>(new_left, new_top, new_right, new_bottom) {}
451 Rect(const Pointx<int>& p, const Sizex<int>& size) : Rectx<int>(p, size) {}
452 Rect(const Rectx<int>& rect) : Rectx<int>(rect) {}
453 Rect(const Rectx<float>& rect) : Rectx<int>(rect) {}
454 Rect(const Rectx<double>& rect) : Rectx<int>(rect) {}
455 Rect(int new_left, int new_top, const Sizex<int>& size) : Rectx<int>(new_left, new_top, size) {}
456 };
457
459 class Rectf : public Rectx<float>
460 {
461 public:
462 Rectf() : Rectx<float>() {}
463 Rectf(const Sizex<int>& s) : Rectx<float>(s) {}
464 Rectf(const Sizex<float>& s) : Rectx<float>(s) {}
465 Rectf(float new_left, float new_top, float new_right, float new_bottom) : Rectx<float>(new_left, new_top, new_right, new_bottom) {}
466 Rectf(const Pointx<float>& p, const Sizex<float>& size) : Rectx<float>(p, size) {}
467 Rectf(const Rectx<int>& rect) : Rectx<float>(rect) {}
468 Rectf(const Rectx<float>& rect) : Rectx<float>(rect) {}
469 Rectf(const Rectx<double>& rect) : Rectx<float>(rect) {}
470 Rectf(float new_left, float new_top, const Sizex<float>& size) : Rectx<float>(new_left, new_top, size) {}
471 };
472
474 class Rectd : public Rectx<double>
475 {
476 public:
477 Rectd() : Rectx<double>() {}
478 Rectd(const Sizex<int>& s) : Rectx<double>(s) {}
479 Rectd(const Sizex<float>& s) : Rectx<double>(s) {}
480 Rectd(const Sizex<double>& s) : Rectx<double>(s) {}
481 Rectd(double new_left, double new_top, double new_right, double new_bottom) : Rectx<double>(new_left, new_top, new_right, new_bottom) {}
482 Rectd(const Pointx<double>& p, const Sizex<double>& size) : Rectx<double>(p, size) {}
483 Rectd(const Rectx<int>& rect) : Rectx<double>(rect) {}
484 Rectd(const Rectx<float>& rect) : Rectx<double>(rect) {}
485 Rectd(const Rectx<double>& rect) : Rectx<double>(rect) {}
486 Rectd(double new_left, double new_top, const Sizex<double>& size) : Rectx<double>(new_left, new_top, size) {}
487 };
488
489 inline Rect RectPS(int x, int y, int width, int height)
490 {
491 return Rect(x, y, x + width, y + height);
492 }
493
494 inline Rectf RectfPS(float x, float y, float width, float height)
495 {
496 return Rectf(x, y, x + width, y + height);
497 }
498
499 inline Rectd RectdPS(double x, double y, double width, double height)
500 {
501 return Rectd(x, y, x + width, y + height);
502 }
503
505}
Angle class.
Definition angle.h:60
2D (x,y) point structure.
Definition vec4.h:64
2D (left,top,right,bottom) rectangle structure - Integer
Definition rect.h:446
Rect(const Rectx< int > &rect)
Definition rect.h:452
Rect(const Rectx< float > &rect)
Definition rect.h:453
Rect()
Definition rect.h:448
Rect(int new_left, int new_top, const Sizex< int > &size)
Definition rect.h:455
Rect(int new_left, int new_top, int new_right, int new_bottom)
Definition rect.h:450
Rect(const Sizex< int > &s)
Definition rect.h:449
Rect(const Rectx< double > &rect)
Definition rect.h:454
Rect(const Pointx< int > &p, const Sizex< int > &size)
Definition rect.h:451
2D (left,top,right,bottom) rectangle structure - Double
Definition rect.h:475
Rectd(const Sizex< float > &s)
Definition rect.h:479
Rectd(const Rectx< double > &rect)
Definition rect.h:485
Rectd()
Definition rect.h:477
Rectd(double new_left, double new_top, const Sizex< double > &size)
Definition rect.h:486
Rectd(const Rectx< float > &rect)
Definition rect.h:484
Rectd(const Sizex< double > &s)
Definition rect.h:480
Rectd(double new_left, double new_top, double new_right, double new_bottom)
Definition rect.h:481
Rectd(const Pointx< double > &p, const Sizex< double > &size)
Definition rect.h:482
Rectd(const Rectx< int > &rect)
Definition rect.h:483
Rectd(const Sizex< int > &s)
Definition rect.h:478
2D (left,top,right,bottom) rectangle structure - Float
Definition rect.h:460
Rectf(const Sizex< int > &s)
Definition rect.h:463
Rectf(const Sizex< float > &s)
Definition rect.h:464
Rectf(const Rectx< int > &rect)
Definition rect.h:467
Rectf(float new_left, float new_top, const Sizex< float > &size)
Definition rect.h:470
Rectf()
Definition rect.h:462
Rectf(const Rectx< float > &rect)
Definition rect.h:468
Rectf(const Pointx< float > &p, const Sizex< float > &size)
Definition rect.h:466
Rectf(float new_left, float new_top, float new_right, float new_bottom)
Definition rect.h:465
Rectf(const Rectx< double > &rect)
Definition rect.h:469
Rectx< Type > & expand(const Type &expand)
Expand the rectangle.
Definition rect.h:301
Type right
X2-coordinate (point outside the rectangle)
Definition rect.h:132
bool operator!=(const Rectx< Type > &r) const
Rect != Rect operator.
Definition rect.h:105
Rectx< Type > & normalize()
Normalize rectangle.
Definition rect.h:399
Rectx< Type > & shrink(const Type &left_right, const Type &top_bottom)
Shrink the rectangle.
Definition rect.h:262
Rectx< Type > & shrink(const Type &shrink)
Shrink the rectangle.
Definition rect.h:271
Type get_height() const
Returns the height of the rectangle.
Definition rect.h:141
Rectx< Type > & clip(const Rectx< Type > &cr)
Clip according to the specified clip rectangle.
Definition rect.h:432
Sizex< Type > get_size() const
Returns the size of the rectangle.
Definition rect.h:144
Rectx(const Rectx< OtherType > &copy)
Definition rect.h:93
Pointx< Type > get_bottom_right() const
Returns the bottom-right point outside the rectangle.
Definition rect.h:166
Rectx< Type > & translate(Type x, Type y)
Translate the rect.
Definition rect.h:340
bool contains(const Vec2< Type > &p) const
Returns true if the rectangle contains the point.
Definition rect.h:147
Rectx< Type > & overlap(const Rectx< Type > &rect)
Calculates the intersection of two rectangles.
Definition rect.h:361
Rectx< Type > & set_size(const Sizex< Type > &size)
Sets the size of the rectangle, maintaining top/left position.
Definition rect.h:349
Rectx< Type > & expand(const Type &expand_left, const Type &expand_top, const Type &expand_right, const Type &expand_bottom)
Expand the rectangle.
Definition rect.h:280
Pointx< Type > get_top_right() const
Returns the top-right point outside the rectangle.
Definition rect.h:160
Rectx(const Pointx< Type > &p, const Sizex< Type > &size)
Constructs an rectangle.
Definition rect.h:76
static Rectx< Type > ltrb(Type left, Type top, Type right, Type bottom)
Definition rect.h:123
bool operator==(const Rectx< Type > &r) const
Rect == Rect operator.
Definition rect.h:99
Type bottom
Y2-coordinate (point outside the rectange)
Definition rect.h:135
Rectx< Type > & apply_alignment(Origin origin, Type x, Type y)
Applies an origin and offset pair to this rectangle.
Definition rect.h:416
Rectx< Type > & set_width(Type width)
Sets the width of the rectangle.
Definition rect.h:235
static Rectx< Type > xywh(Type x, Type y, Type width, Type height)
Definition rect.h:122
Rectx< Type > & expand(const Type &left_and_right, const Type &top_and_bottom)
Expand the rectangle.
Definition rect.h:289
Rectx< Type > get_rot_bounds(const Vec2< Type > &hotspot, const Angle &angle) const
Returns another Rectx<Type> containing a rotated version of this one.
Rectx< Type > & translate(const Sizex< Type > &p)
Translate the rect.
Definition rect.h:322
Pointx< Type > get_bottom_left() const
Returns the bottom-left point outside the rectangle.
Definition rect.h:172
Rectx< Type > & shrink(const Type &new_left, const Type &new_top, const Type &new_right, const Type &new_bottom)
Shrink the rectangle.
Definition rect.h:253
Type top
Y1-coordinate (top point inside the rectangle)
Definition rect.h:129
Rectx< Type > operator*(const Type &s) const
Rect * operator.
Definition rect.h:117
Rectx(Type new_left, Type new_top, const Sizex< Type > &size)
Constructs an rectangle.
Definition rect.h:84
bool is_overlapped(const Rectx< Type > &r) const
Returns true if rectangle passed is overlapping or inside this rectangle.
Definition rect.h:178
Rectx< Type > & translate(const Vec2< Type > &p)
Translate the rect.
Definition rect.h:313
Rectx(const Sizex< Type > &s)
Constructs an rectangle.
Definition rect.h:61
bool is_inside(const Rectx< Type > &r) const
Returns true if rectangle passed is inside this rectangle.
Definition rect.h:184
Type left
X1-coordinate (left point inside the rectangle)
Definition rect.h:126
Rectx()
Constructs an rectangle.
Definition rect.h:56
Type get_width() const
Returns the width of the rectangle.
Definition rect.h:138
Rectx(const Rectx< Type > &rect)=default
Constructs an rectangle.
Rectx< Type > & bounding_rect(const Rectx< Type > &rect)
Calculates the bounding rectangle of the rectangles.
Definition rect.h:382
Rectx< Type > & translate(const Rectx< Type > &p)
Translate the rect by another rect (only uses the left and top coords).
Definition rect.h:331
Rectx< Type > & set_top_left(const Vec2< Type > &p)
Sets the top-left point of the rectangle.
Definition rect.h:215
Rectx< Type > get_rot_bounds(Origin origin, Type x, Type y, const Angle &angle) const
Returns another Rectx<Type> containing a rotated version of this one.
Rectx(Type new_left, Type new_top, Type new_right, Type new_bottom)
Constructs an rectangle.
Definition rect.h:69
Rectx< Type > & operator*=(const Type &s)
Rect *= operator.
Definition rect.h:111
Pointx< Type > get_top_left() const
Returns the top-left point inside the rectangle.
Definition rect.h:154
Pointx< Type > get_center() const
Returns the center point of the rectangle.
Definition rect.h:207
Rectx< Type > & set_height(Type height)
Sets the height of the rectangle.
Definition rect.h:244
Rectx< Type > & set_bottom_right(const Vec2< Type > &p)
Sets the bottom-right point of the rectangle.
Definition rect.h:225
2D (width,height) size structure.
Definition vec4.h:61
Type height
Size height.
Definition size.h:82
Type width
Size width.
Definition size.h:79
2D vector
Definition vec4.h:43
static Pointx< Type > calc_origin(Origin origin, const Sizex< Type > &size)
Returns the anchor point for the origin within the dimensions of the size structure.
Type y
Definition vec2.h:81
Type x
Definition vec2.h:80
Rect RectPS(int x, int y, int width, int height)
Definition rect.h:489
Origin
Alignment origins.
Definition origin.h:39
Rectf RectfPS(float x, float y, float width, float height)
Definition rect.h:494
Rectd RectdPS(double x, double y, double width, double height)
Definition rect.h:499
@ max
Definition graphic_context.h:208
@ min
Definition graphic_context.h:207
Definition clanapp.h:36
@ angle
value is a color
Definition style_value_type.h:44
@ s
Definition keys.h:99
@ y
Definition keys.h:105
@ r
Definition keys.h:98
@ p
Definition keys.h:96
@ x
Definition keys.h:104