Display Window site. More...
#include <display_window_provider.h>
Public Attributes | |
std::function< bool()> | func_minimize_clicked |
Minimize button is clicked callback function. | |
std::function< void(Rectf &)> | func_window_resize |
Window resize callback function. | |
Signal< void()> | sig_got_focus |
Obtained focus signal. | |
Signal< void()> | sig_lost_focus |
Lost focus signal. | |
Signal< void()> | sig_paint |
Paint signal. | |
Signal< void(float, float)> | sig_resize |
Resize signal. | |
Signal< void()> | sig_window_close |
Window close signal. | |
Signal< void()> | sig_window_destroy |
Window destroy signal. | |
Signal< void()> | sig_window_maximized |
Window maximized signal. | |
Signal< void()> | sig_window_minimized |
Window minimized signal. | |
Signal< void()> | sig_window_moved |
Window moved signal. | |
Signal< void()> | sig_window_restored |
Window restored signal. | |
Display Window site.
std::function<bool()> clan::DisplayWindowSite::func_minimize_clicked |
Minimize button is clicked callback function.
std::function<void(Rectf &)> clan::DisplayWindowSite::func_window_resize |
Window resize callback function.
Signal<void()> clan::DisplayWindowSite::sig_got_focus |
Obtained focus signal.
Signal<void()> clan::DisplayWindowSite::sig_lost_focus |
Lost focus signal.
Signal<void()> clan::DisplayWindowSite::sig_paint |
Paint signal.
Signal<void(float, float)> clan::DisplayWindowSite::sig_resize |
Resize signal.
Signal<void()> clan::DisplayWindowSite::sig_window_close |
Window close signal.
Signal<void()> clan::DisplayWindowSite::sig_window_destroy |
Window destroy signal.
Signal<void()> clan::DisplayWindowSite::sig_window_maximized |
Window maximized signal.
Signal<void()> clan::DisplayWindowSite::sig_window_minimized |
Window minimized signal.
Signal<void()> clan::DisplayWindowSite::sig_window_moved |
Window moved signal.
Signal<void()> clan::DisplayWindowSite::sig_window_restored |
Window restored signal.