2D line More...
#include <line.h>
Public Member Functions | |
Line2x () | |
Line2x (const Line2x< Type > ©)=default | |
Line2x (const Vec2< Type > &point_p, const Vec2< Type > &point_q) | |
Line2x (const Vec2< Type > &point_p, Type gradient) | |
Vec2< Type > | get_intersection (const Line2x< Type > &second, bool &intersect) const |
Return the intersection of this and other line. | |
bool | operator!= (const Line2x< Type > &line) const |
!= operator. | |
Line2x< Type > & | operator= (const Line2x< Type > ©)=default |
= operator. | |
bool | operator== (const Line2x< Type > &line) const |
== operator. | |
Type | point_right_of_line (Vec2< Type > point) const |
Return [<0, 0, >0] if the Point P is right, on or left of the line trough A,B. | |
Public Attributes | |
Vec2< Type > | p |
First point on the line. | |
Vec2< Type > | q |
2D line
These line templates are defined for: int (Line2i), float (Line2f), double (Line2d)
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inline |
Referenced by Line2x(), get_intersection(), operator!=(), operator=(), and operator==().
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default |
References Line2x().
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inline |
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inline |
Vec2< Type > clan::Line2x< Type >::get_intersection | ( | const Line2x< Type > & | second, |
bool & | intersect ) const |
Return the intersection of this and other line.
second | = The second line to use |
intersect | = On Return: true if the lines intersect, false if the lines are parallel |
References Line2x().
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inline |
!= operator.
References Line2x(), clan::line, p, and q.
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default |
= operator.
References Line2x().
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inline |
== operator.
References Line2x(), clan::line, p, and q.
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inline |
Return [<0, 0, >0] if the Point P is right, on or left of the line trough A,B.
point | = The point |
References p, clan::point, and q.
Vec2<Type> clan::Line2x< Type >::p |
First point on the line.
Referenced by Line2x(), Line2x(), Line2x(), operator!=(), operator==(), and point_right_of_line().
Vec2<Type> clan::Line2x< Type >::q |
Referenced by Line2x(), Line2x(), Line2x(), operator!=(), operator==(), and point_right_of_line().