128 return (
beta() == 0 );
146 double epsilon)
const {
147 return (
distance2(b) <= epsilon*epsilon);
150 double epsilon)
const {
151 return (
distance2(b) <= epsilon*epsilon);
static double setTolerance(double tol)
bool operator<(const HepBoostY &b) const
HepLorentzVector row4() const
bool operator<=(const HepBoostY &b) const
bool operator>(const HepBoostY &b) const
HepLorentzVector col2() const
Hep3Vector getDirection() const
int compare(const HepBoostY &b) const
HepLorentzVector row1() const
HepBoostY & operator=(const HepBoostY &m)
bool isNear(const HepBoostY &b, double epsilon=Hep4RotationInterface::tolerance) const
HepBoostY & set(double beta)
static double getTolerance()
HepLorentzVector col3() const
HepLorentzVector col4() const
double distance2(const HepBoostY &b) const
bool operator!=(const HepBoostY &b) const
static double setTolerance(double tol)
HepLorentzVector row2() const
HepLorentzVector row3() const
HepLorentzVector operator()(const HepLorentzVector &w) const
HepBoostY inverse() const
bool operator>=(const HepBoostY &b) const
HepLorentzVector operator*(const HepLorentzVector &w) const
bool operator==(const HepBoostY &b) const
Hep3Vector boostVector() const
HepLorentzVector col1() const
double howNear(const HepBoostY &b) const
HepBoost inverseOf(const HepBoost <)