NAME
Apache::HeavyCGI - Framework to run complex CGI tasks on an
Apache server
SYNOPSIS
use Apache::HeavyCGI; # see eg/ directory of the distribution
# for a complete example/template
WARNING UNSUPPORTED ALPHA CODE RELEASED FOR DEMO ONLY
The release of this software is only for evaluation purposes to
people who are actively writing code that deals with Web
Application Frameworks. This package is probably just another
Web Application Framework and may be worth using or may not be
worth using. As of this writing (July 1999) it is by no means
clear if this software will be developed further in the future.
The author has written it over many years and is deploying it in
several places, e.g. http://www.stadtplandienst.de,
http://netlexikon.akademie.de and really soon on
http://pause.perl.org too. It has turned out to be useful for
him. YMMV.
There is no official support for this software. If you find it
useful or even if you find it useless, please mail the author
directly.
But please make sure you remember: THE RELEASE IS FOR
DEMONSTRATION PURPOSES ONLY.
DESCRIPTION
The Apache::HeavyCGI framework is intended to provide a couple
of simple tricks that make it easier to write complex CGI
solutions. It has been developed on a site that runs all
requests through a single mod_perl handler that in turn uses
CGI.pm or Apache::Request as the query interface. So
Apache::HeavyCGI is -- as the name implies -- not merely for
multi-page CGI scripts (for which there are other solutions),
but it is for the integration of many different pages into a
single solution. The many different pages can then conveniently
share common tasks.
The approach taken by Apache::HeavyCGI is a components-driven
one with all components being pure perl. So if you're not
looking for yet another embedded perl solution, and aren't
intimidated by perl, please read on.
Stacked handlers suck
If you have had a look at stacked handlers, you might have
noticed that the model for stacking handlers often is too
primitive. The model supposes that the final form of a document
can be found by running several passes over a single entity,
each pass refining the entity, manipulating some headers, maybe
even passing some notes to the next handler, and in the most
advanced form passing pnotes between handlers. A lot of Web
pages may fit into that model, even complex ones, but it doesn't
scale well for pages that result out of a structure that's more
complicated than adjacent items. The more complexity you add to
a page, the more overhead is generated by the model, because for
every handler you push onto the stack, the whole document has to
be parsed and recomposed again and headers have to be re-
examined and possibly changed.
Why not subclass Apache
Inheritance provokes namespace conflicts. Besides this, I see
little reason why one should favor inheritance over a using
relationship. The current implementation of Apache::HeavyCGI is
very closely coupled with the Apache class anyway, so we could
do inheritance too. No big deal I suppose. The downside of the
current way of doing it is that we have to write
my $r = $obj->{R};
very often, but that's about it. The upside is, that we know
which manpage to read for the different methods provided by
`$obj-'{R}>, `$obj-'{CGI}>, and `$obj' itself.
Composing applications
Apache::HeavyCGI takes an approach that is more ambitious for
handling complex tasks. The underlying model for the production
of a document is that of a puzzle. An HTML (or XML or SGML or
whatever) page is regarded as a sequence of static and dynamic
parts, each of which has some influence on the final output.
Typically, in today's Webpages, the dynamic parts are filled
into table cells, i.e. contents between some `
| ' tokens.
But this is not necessarily so. The static parts in between
typically are some HTML markup, but this also isn't forced by
the model. The model simply expects a sequence of static and
dynamic parts. Static and dynamic parts can appear in random
order. In the extreme case of a picture you would only have one
part, either static or dynamic. HeavyCGI could handle this, but
I don't see a particular advantage of HeavyCGI over a simple
single handler.
In addition to the task of generating the contents of the page,
there is the other task of producing correct headers. Header
composition is an often neglected task in the CGI world. Because
pages are generated dynamically, people believe that pages
without a Last-Modified header are fine, and that an If-
Modified-Since header in the browser's request can go by
unnoticed. This laissez-faire principle gets in the way when you
try to establish a server that is entirely driven by dynamic
components and the number of hits is significant.
Header Composition, Parameter Processing, and Content Creation
The three big tasks a CGI script has to master are Headers,
Parameters and the Content. In general one can say, content
creation SHOULD not start before all parameters are processed.
In complex scenarios you MUST expect that the whole layout may
depend on one parameter. Additionally we can say that some
header related data SHOULD be processed very early because they
might result in a shortcut that saves us a lot of processing.
Consequently, Apache::HeavyCGI divides the tasks to be done for
a request into four phases and distributes the four phases among
an arbitrary number of modules. Which modules are participating
in the creation of a page is the design decision of the
programmer.
The perl model that maps (at least IMHO) ideally to this task
description is an object oriented approach that identifies a
couple of phases by method names and a couple of components by
class names. To create an application with Apache::HeavyCGI, the
programmer specifies the names of all classes that are involved.
All classes are singleton classes, i.e. they have no identity of
their own but can be used to do something useful by working on
an object that is passed to them. Singletons have an @ISA
relation to the Class::Singleton manpage which can be found on
CPAN. As such, the classes can only have a single instance which
can be found by calling the `CLASS->instance' method. We'll call
these objects after the mod_perl convention *handlers*.
Every request maps to exactly one Apache::HeavyCGI object. The
programmer uses the methods of this object by subclassing. The
HeavyCGI constructor creates objects of the AVHV type (pseudo-
hashes). If the inheriting class needs its own constructor, this
needs to be an AVHV compatible constructor. A description of
AVHV can be found in the fields manpage. An Apache::HeavyCGI
object usually is constructed with the `new' method and after
that the programmer calls the `dispatch' method on this object.
HeavyCGI will then perform various initializations and then ask
all nominated handlers in turn to perform the *header* method
and in a second round to perform the *parameter* method. In most
cases it will be the case that the availability of a method can
be determined at compile time of the handler. If this is true,
it is possible to create an execution plan at compile time that
determines the sequence of calls such that no runtime is lost to
check method availability. Such an execution plan can be created
with the the Apache::HeavyCGI::ExePlan manpage module. All of
the called methods will get the HeavyCGI request object passed
as the second parameter.
There are no fixed rules as to what has to happen within the
`header' and `parameter' method. As a rule of thumb it isf
recommended to determine and set the object attributes
LAST_MODIFIED and EXPIRES (see below) within the header()
method. It is also recommended to inject the the
Apache::HeavyCGI::IfModified manpage module as the last header
handler, so that the application can abort early with an Not
Modified header. I would recommend that in the header phase you
do as little as possible parameter processing except for those
parameters that are related to the last modification date of the
generated page.
Terminating the handler calls or triggering errors.
Sometimes you want to stop calling the handlers, because you
think that processing the request is already done. In that case
you can do a
die Apache::HeavyCGI::Exception->new(HTTP_STATUS => status);
at any point within prepare() and the specified status will be
returned to the Apache handler. This is useful for example for
the Apache::HeavyCGI::IfModified module which sends the response
headers and then dies with HTTP_STATUS set to
Apache::Constants::DONE. Redirectors presumably would set up
their headers and set it to
Apache::Constants::HTTP_MOVED_TEMPORARILY.
Another task for Perl exceptions are errors: In case of an error
within the prepare loop, all you need to do is
die Apache::HeavyCGI::Exception->new(ERROR=>[array_of_error_messages]);
The error is caught at the end of the prepare loop and the
anonymous array that is being passed to $@ will then be appended
to `@{$self->{ERROR}}'. You should check for $self->{ERROR}
within your layout method to return an appropriate response to
the client.
Layout and Text Composition
After the header and the parameter phase, the application should
have set up the object that is able to characterize the complete
application and its status. No changes to the object should
happen from now on.
In the next phase Apache::HeavyCGI will ask this object to
perform the `layout' method that has the duty to generate an
Apache::HeavyCGI::Layout (or compatible) object. Please read
more about this object in the Apache::HeavyCGI::Layout manpage.
For our HeavyCGI object it is only relevant that this Layout
object can compose itself as a string in the as_string() method.
As a layout object can be composed as an abstraction of a layout
and independent of request-specific contents, it is recommended
to cache the most important layouts. This is part of the
reponsibility of the programmer.
In the next step HeavyCGI stores a string representation of
current request by calling the as_string() method on the layout
object and passing itself to it as the first argument. By
passing itself to the Layout object all the request-specific
data get married to the layout-specific data and we reach the
stage where stacked handlers usually start, we get at a composed
content that is ready for shipping.
The last phase deals with setting up the yet unfinished headers,
eventually compressing, recoding and measuring the content, and
delivering the request to the browser. The two methods finish()
and deliver() are responsible for that phase. The default
deliver() method is pretty generic, it calls finish(), then
sends the headers, and sends the content only if the request
method wasn't a HEAD. It then returns Apache's constant DONE to
the caller, so that Apache won't do anything except logging on
this request. The method finish is more apt to being overridden.
The default finish() method sets the content type to text/html,
compresses the content if the browser understands compressed
data and Compress::Zlib is available, it also sets the headers
Vary, Expires, Last-Modified, and Content-Length. You most
probably will want to override the finish method.
head2 Summing up +-------------------+ | sub handler {...} | +--
------------------+ | (sub init {...}) | |Your::Class |---
defines------>| | |ISA Apache::HeavyCGI| | sub layout {...} | +-
-------------------+ | sub finish {...} | +-------------------+
+-------------------+
| sub new {...} |
+--------------------+ | sub dispatch {...}|
|Apache::HeavyCGI |---defines------>| sub prepare {...} |
+--------------------+ | sub deliver {...} |
+-------------------+
+----------------------+ +--------------------+
|Handler_1 .. Handler_N| | sub header {...} |
|ISA Class::Singleton |---define----->| sub parameter {...}|
+----------------------+ +--------------------+
+----+
|Your|
|Duty|
+----------------------------+----------------------------------------+----+
|Apache | calls Your::Class::handler() | |
+----------------------------+----------------------------------------+----+
| | nominates the handlers, | |
|Your::Class::handler() | constructs $self, | ** |
| | and calls $self->dispatch | |
+----------------------------+----------------------------------------+----+
| | $self->init (does nothing) | ?? |
| | $self->prepare (see below) | |
|Apache::HeavyCGI::dispatch()| calls $self->layout (sets up layout)| ** |
| | $self->finish (headers and | ** |
| | gross content) | |
| | $self->deliver (delivers) | ?? |
+----------------------------+----------------------------------------+----+
|Apache::HeavyCGI::prepare() | calls HANDLER->instance->header($self) | ** |
| | and HANDLER->instance->parameter($self)| ** |
| | on all of your nominated handlers | |
+----------------------------+----------------------------------------+----+
Object Attributes
As already mentioned, the HeavyCGI object is a pseudo-hash, i.e.
can be treated like a HASH, but all attributes that are being
used must be predeclared at compile time with a `use fields'
clause.
The convention regarding attributes is as simple as it can be:
uppercase attributes are reserved for the Apache::HeavyCGI
class, all other attribute names are at your disposition if you
write a subclass.
The following attributes are currently defined. The module
author's production environment has a couple of attributes more
that seem to work well but most probably need more thought to be
implemented in a generic way.
CAN_GZIP
Set by the can_gzip method. True if client is able to handle
gzipped data.
CAN_PNG
Set by the can_png method. True if client is able to handle
PNG.
CAN_UTF8
Set by the can_utf8 method. True if client is able to handle
UTF8 endoded data.
CGI An object that handles GET and POST parameters and offers the
method param() and upload() in a manner compatible with
Apache::Request. Needs to be constructed and set by the user
typically in the contructor.
CHARSET
Optional attribute to denote the charset in which the
outgoing data are being encoded. Only used within the finish
method. If it is set, the finish() method will set the
content type to text/html with this charset.
CONTENT
Scalar that contains the content that should be sent to the
user uncompressed. During te finish() method the content may
become compressed.
DOCUMENT_ROOT
Unused.
ERROR
Anonymous array that accumulates error messages. HeavyCGI
doesn't handle the error though. It is left to the user to
set up a proper response to the user.
EXECUTION_PLAN
Object of type the Apache::HeavyCGI::ExePlan manpage. It is
recommended to compute the object at startup time and always
pass the same execution plan into the constructor.
EXPIRES
Optional Attribute set by the expires() method. If set,
HeavyCGI will send an Expires header. The EXPIRES attribute
needs to contain an the Apache::HeavyCGI::Date manpage
object.
HANDLER
If there is an EXECUTION_PLAN, this attribute is ignored.
Without an EXECUTION_PLAN, it must be an array of package
names. HeavyCGI treats the packages as Class::Singleton
classes. During the prepare() method HeavyCGI calls HANDLER-
>instance->header($self) and HANDLER->instance-
>parameter($self) on all of your nominated handlers.
LAST_MODIFIED
Optional Attribute set by the last_modified() method. If
set, HeavyCGI will send a Last-Modified header of the
specified time, otherwise it sends a Last-Modified header of
the current time. The attribute needs to contain an the
Apache::HeavyCGI::Date manpage object.
MYURL
The URL of the running request set by the myurl() method.
Contains an URI::URL object.
R The Apache Request object for the running request. Needs to be
set up in the constructor by the user.
REFERER
Unused.
SERVERROOT_URL
The URL of the running request's server-root set by the
serverroot_url() method. Contains an URI::URL object.
SERVER_ADMIN
Unused.
TIME
The time when this request started set by the time() method.
TODAY
Today's date in the format 9999-99-99 set by the today()
method.
Performance
Don't expect Apache::HeavyCGI to serve 10 million page
impressions a day. The server I have developed it for is a
double processor machine with 233 MHz, and each request is
handled by about 30 different handlers: a few trigonometric,
database, formatting, and recoding routines. With this overhead
each request takes about a tenth of a second which in many
environments will be regarded as slow.
BUGS
The fields pragma doesn't mix very well with Apache::StatINC.
When working with HeavyCGI you have to restart your server quite
often when you change your main class. I believe, this could be
fixed in fields.pm, but I haven't tried. A workaround is to
avoid changing the main class, e.g. by delegating the layout()
method to a different class.
AUTHOR
Andreas Koenig . Thanks to Jochen
Wiedmann for heavy debates about the code and crucial
performance enhancement suggestions. The development of this
code was sponsered by www.speed-link.de.