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The search service can find package by either name (apache), provides(webserver), absolute file names (/usr/bin/apache), binaries (gprof) or shared libraries (libXm.so.2) in standard path. It does not support multiple arguments yet...
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Ogre-Next is a 3D graphics rendering engine. Not to be confused with a game engine which provides Networking, Sound, Physics, etc. Ogre-Next 3.0 has had a substantial overhaul to focus on high performance graphics using Data Oriented Design with: - Cache friendly Entity and Node layout - Threaded batch processing of Nodes, Frustum Culling and other techniques such as Forward Clustered - SIMD processing using AoSoA (Array of Structures of Arrays) memory layout - Texture loaded via background streaming This makes Ogre-Next suitable for projects aiming to have a large number of objects on screen, or have tight rendering budgets such as VR.
Package | Summary | Distribution | Download |
lib64ogrenext3.0-3.0.0-1.mga10.aarch64.html | Libraries needed for programs using OGRE-Next | Mageia Cauldron for aarch64 | lib64ogrenext3.0-3.0.0-1.mga10.aarch64.rpm |
lib64ogrenext3.0-3.0.0-1.mga10.x86_64.html | Libraries needed for programs using OGRE-Next | Mageia Cauldron for x86_64 | lib64ogrenext3.0-3.0.0-1.mga10.x86_64.rpm |
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