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SMDS_MeshNode.hxx
Go to the documentation of this file.
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// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMDS : implementaion of Salome mesh data structure
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// File : SMDS_MeshNode.hxx
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// Module : SMESH
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//
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#ifndef _SMDS_MeshNode_HeaderFile
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#define _SMDS_MeshNode_HeaderFile
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#include "
SMESH_SMDS.hxx
"
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#include "
SMDS_MeshElement.hxx
"
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#include "
SMDS_Position.hxx
"
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#include <NCollection_List.hxx>
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class
SMDS_EXPORT
SMDS_MeshNode
:
public
SMDS_MeshElement
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{
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public
:
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SMDS_MeshNode
(
double
x,
double
y,
double
z);
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void
Print
(std::ostream & OS)
const
;
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double
X()
const
;
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double
Y()
const
;
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double
Z
()
const
;
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void
AddInverseElement(
const
SMDS_MeshElement
* ME);
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void
RemoveInverseElement(
const
SMDS_MeshElement
* parent);
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void
ClearInverseElements();
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bool
emptyInverseElements();
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SMDS_ElemIteratorPtr
GetInverseElementIterator(
SMDSAbs_ElementType
type=
SMDSAbs_All
)
const
;
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int
NbInverseElements(
SMDSAbs_ElementType
type=
SMDSAbs_All
)
const
;
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void
SetPosition(
const
SMDS_PositionPtr
& aPos);
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const
SMDS_PositionPtr
& GetPosition()
const
;
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SMDSAbs_ElementType
GetType
()
const
;
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SMDSAbs_EntityType
GetEntityType
()
const
{
return
SMDSEntity_Node
;}
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int
NbNodes
()
const
;
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void
setXYZ(
double
x,
double
y,
double
z);
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friend
bool
operator<(
const
SMDS_MeshNode
& e1,
const
SMDS_MeshNode
& e2);
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virtual
const
SMDS_MeshNode
*
GetNode
(
const
int
)
const
{
return
this
; }
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protected
:
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SMDS_ElemIteratorPtr
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elementsIterator
(
SMDSAbs_ElementType
type)
const
;
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private
:
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double
myX, myY,
myZ
;
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SMDS_PositionPtr
myPosition
;
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NCollection_List<const SMDS_MeshElement*>
myInverseElements
;
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};
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#endif
inc
SMDS_MeshNode.hxx
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