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Mageia 9 for armv7hl
:
/
usr
/src
/debug
/angband-4.2.5-1.mga9.arm
/src
alloc.h
borg
buildid.c
buildid.h
cave-map.c
cave-square.c
cave-view.c
cave.c
cave.h
cmd-cave.c
cmd-core.c
cmd-core.h
cmd-misc.c
cmd-obj.c
cmd-pickup.c
cmd-spoil.c
cmd-wizard.c
cmds.h
datafile.c
datafile.h
debug.c
effect-handler-attack.c
effect-handler-general.c
effect-handler.h
effects-info.c
effects-info.h
effects.c
effects.h
game-event.c
game-event.h
game-input.c
game-input.h
game-world.c
game-world.h
gen-cave.c
gen-chunk.c
gen-monster.c
gen-room.c
gen-util.c
generate.c
generate.h
grafmode.c
grafmode.h
guid.c
guid.h
h-basic.h
hint.h
init.c
init.h
list-effects.h
load.c
main-gcu.c
main-sdl2.c
main-spoil.c
main-x11.c
main.c
main.h
message.c
message.h
mon-attack.c
mon-attack.h
mon-blows.c
mon-blows.h
mon-desc.c
mon-desc.h
mon-group.c
mon-group.h
mon-init.c
mon-init.h
mon-list.c
mon-list.h
mon-lore.c
mon-lore.h
mon-make.c
mon-make.h
mon-move.c
mon-move.h
mon-msg.c
mon-msg.h
mon-predicate.c
mon-predicate.h
mon-spell.c
mon-spell.h
mon-summon.c
mon-summon.h
mon-timed.c
mon-timed.h
mon-util.c
mon-util.h
monster.h
obj-chest.c
obj-chest.h
obj-curse.c
obj-curse.h
obj-desc.c
obj-desc.h
obj-gear.c
obj-gear.h
obj-ignore.c
obj-ignore.h
obj-info.c
obj-info.h
obj-init.c
obj-init.h
obj-knowledge.c
obj-knowledge.h
obj-list.c
obj-list.h
obj-make.c
obj-make.h
obj-pile.c
obj-pile.h
obj-power.c
obj-power.h
obj-properties.c
obj-properties.h
obj-randart.c
obj-randart.h
obj-slays.c
obj-slays.h
obj-tval.c
obj-tval.h
obj-util.c
obj-util.h
object.h
option.c
option.h
parser.c
parser.h
player-attack.c
player-attack.h
player-birth.c
player-birth.h
player-calcs.c
player-calcs.h
player-class.c
player-history.c
player-history.h
player-path.c
player-path.h
player-properties.c
player-properties.h
player-quest.c
player-quest.h
player-race.c
player-spell.c
player-spell.h
player-timed.c
player-timed.h
player-util.c
player-util.h
player.c
player.h
project-feat.c
project-mon.c
project-obj.c
project-player.c
project.c
project.h
randname.c
randname.h
save-charoutput.c
save-charoutput.h
save.c
savefile.c
savefile.h
score.c
score.h
snd-sdl.c
snd-sdl.h
sound-core.c
sound.h
source.c
source.h
store.c
store.h
target.c
target.h
trap.c
trap.h
ui-birth.c
ui-birth.h
ui-command.c
ui-command.h
ui-context.c
ui-context.h
ui-curse.c
ui-curse.h
ui-death.c
ui-death.h
ui-display.c
ui-display.h
ui-effect.c
ui-effect.h
ui-entry-combiner.c
ui-entry-combiner.h
ui-entry-init.h
ui-entry-renderers.c
ui-entry-renderers.h
ui-entry.c
ui-entry.h
ui-equip-cmp.c
ui-equip-cmp.h
ui-event.c
ui-event.h
ui-game.c
ui-game.h
ui-help.c
ui-help.h
ui-history.c
ui-history.h
ui-init.c
ui-init.h
ui-input.c
ui-input.h
ui-keymap.c
ui-keymap.h
ui-knowledge.c
ui-knowledge.h
ui-map.c
ui-map.h
ui-menu.c
ui-menu.h
ui-mon-list.c
ui-mon-list.h
ui-mon-lore.c
ui-mon-lore.h
ui-obj-list.c
ui-obj-list.h
ui-object.c
ui-object.h
ui-options.c
ui-options.h
ui-output.c
ui-output.h
ui-player-properties.c
ui-player-properties.h
ui-player.c
ui-player.h
ui-prefs.c
ui-prefs.h
ui-score.c
ui-score.h
ui-signals.c
ui-signals.h
ui-spell.c
ui-spell.h
ui-spoil.c
ui-spoil.h
ui-store.c
ui-store.h
ui-target.c
ui-target.h
ui-term.c
ui-term.h
ui-visuals.c
ui-visuals.h
ui-wizard.c
ui-wizard.h
wiz-debug.c
wiz-spoil.c
wiz-stats.c
wizard.h
z-bitflag.c
z-bitflag.h
z-color.c
z-color.h
z-dice.c
z-dice.h
z-expression.c
z-expression.h
z-file.c
z-file.h
z-form.c
z-form.h
z-quark.c
z-quark.h
z-queue.c
z-queue.h
z-rand.c
z-rand.h
z-textblock.c
z-textblock.h
z-type.c
z-type.h
z-util.c
z-util.h
z-virt.c
z-virt.h
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, Sat Feb 22 08:03:49 2025