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Mageia 9 for armv7hl
:
/
usr
/src
/debug
/freedink-109.6-3.mga9.arm
/src
AppFreeDink.cpp
AppFreeDink.h
AppFreeDinkedit.h
BgTilesetsManager.cpp
BgTilesetsManager.h
DMod.cpp
DMod.h
EditorMap.cpp
EditorMap.h
IOGfxDisplay.cpp
IOGfxDisplay.h
IOGfxDisplayGL2.cpp
IOGfxDisplayGL2.h
IOGfxDisplaySW.cpp
IOGfxDisplaySW.h
IOGfxGLFuncs.cpp
IOGfxGLFuncs.h
IOGfxPrimitives.h
IOGfxPrimitivesSW.cpp
IOGfxSurface.cpp
IOGfxSurface.h
IOGfxSurfaceGL2.cpp
IOGfxSurfaceGL2.h
IOGfxSurfaceSW.cpp
IOGfxSurfaceSW.h
IOTouchDragAnywhere.cpp
IOTouchDragAnywhere.h
ImageLoader.cpp
ImageLoader.h
app.cpp
app.h
bgm.cpp
bgm.h
brain.cpp
brain.h
brain_bounce.cpp
brain_button.cpp
brain_diagonal.cpp
brain_duck.cpp
brain_keyboard.cpp
brain_lateral.cpp
brain_missile.cpp
brain_mouse.cpp
brain_none.cpp
brain_onetime.cpp
brain_people.cpp
brain_pig.cpp
brain_repeat.cpp
brain_scale.cpp
brain_shadow.cpp
brain_text.cpp
brains.h
debug.cpp
debug.h
debug_renderer.cpp
debug_renderer.h
dinkc.cpp
dinkc.h
dinkc_bindings.cpp
dinkc_bindings.h
dinkc_console.cpp
dinkc_console.h
dinkc_console_renderer.cpp
dinkc_console_renderer.h
dinkini.cpp
dinkini.h
editor_screen.cpp
editor_screen.h
fastfile.cpp
fastfile.h
freedink.cpp
freedink.h
freedink_main.cpp
freedink_xpm.cpp
freedink_xpm.h
freedinkedit.cpp
game_choice.cpp
game_choice.h
game_choice_renderer.cpp
game_choice_renderer.h
game_engine.cpp
game_engine.h
game_state.cpp
game_state.h
gfx.cpp
gfx.h
gfx_fonts.cpp
gfx_fonts.h
gfx_palette.cpp
gfx_palette.h
gfx_sprites.cpp
gfx_sprites.h
gfx_tiles.cpp
gfx_tiles.h
hardness_tiles.cpp
hardness_tiles.h
i18n.cpp
i18n.h
input.cpp
input.h
inventory.cpp
inventory.h
io_util.cpp
io_util.h
live_screen.cpp
live_screen.h
live_sprite.cpp
live_sprite.h
live_sprites_manager.cpp
live_sprites_manager.h
log.cpp
log.h
meminfo.cpp
meminfo.h
paths.cpp
paths.h
rect.cpp
rect.h
resources.cpp
resources.h
savegame.cpp
savegame.h
sfx.cpp
sfx.h
status.cpp
status.h
str_util.cpp
str_util.h
text.cpp
text.h
update_frame.cpp
update_frame.h
vgasys_fon.cpp
vgasys_fon.h
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Fabrice Bellet
, Sat Feb 22 08:03:49 2025