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Mageia Cauldron for armv7hl
:
/
usr
/src
/debug
/voxelands-1709.00-4.mga9.arm
/src
activeobject.h
array.c
array.h
auth.c
auth.h
ban.c
ban.h
base64.cpp
base64.h
bridge_temp.cpp
camera.cpp
camera.h
cguittfont
character_creator.cpp
character_creator.h
client.cpp
client.h
clientobject.cpp
clientobject.h
clientserver.h
clouds.cpp
clouds.h
collision.cpp
collision.h
command.c
common.h
common_irrlicht.h
config.c
config_default.c
connection.cpp
connection.h
content_cao.cpp
content_cao.h
content_clothesitem.cpp
content_clothesitem.h
content_craft.cpp
content_craft.h
content_craftitem.cpp
content_craftitem.h
content_list.c
content_list.h
content_mapblock.cpp
content_mapblock.h
content_mapnode.cpp
content_mapnode.h
content_mapnode_circuit.cpp
content_mapnode_door.cpp
content_mapnode_farm.cpp
content_mapnode_furniture.cpp
content_mapnode_plants.cpp
content_mapnode_sign.cpp
content_mapnode_slab.cpp
content_mapnode_special.cpp
content_mapnode_stair.cpp
content_mapnode_util.cpp
content_mapnode_util.h
content_mob.cpp
content_mob.h
content_nodebox.cpp
content_nodebox.h
content_nodemeta.h
content_sao.cpp
content_sao.h
content_toolitem.cpp
content_toolitem.h
crypto.c
crypto.h
crypto_base64.c
debug.cpp
debug.h
enchantment.cpp
enchantment.h
environment.cpp
environment.h
exceptions.h
file.c
file.h
game.cpp
game.h
gettime.h
guiDeathScreen.cpp
guiDeathScreen.h
guiFormSpecMenu.cpp
guiFormSpecMenu.h
guiMainMenu.cpp
guiMainMenu.h
guiMessageMenu.cpp
guiMessageMenu.h
guiMultiplayerMenu.cpp
guiMultiplayerMenu.h
guiPasswordChange.cpp
guiPasswordChange.h
guiPauseMenu.cpp
guiPauseMenu.h
guiSettingsMenu.cpp
guiSettingsMenu.h
guiSingleplayerMenu.cpp
guiSingleplayerMenu.h
guiTextInputMenu.cpp
guiTextInputMenu.h
hex.h
http.cpp
http.h
hud.cpp
hud.h
intl.c
intl.h
intlGUIEditBox.cpp
intlGUIEditBox.h
inventory.cpp
inventory.h
keycode.cpp
keycode.h
light.cpp
light.h
list.c
list.h
log.c
log.cpp
log.h
main.cpp
main.h
mainmenumanager.h
map.cpp
map.h
mapblock.cpp
mapblock.h
mapblock_mesh.cpp
mapblock_mesh.h
mapgen
mapgen.h
mapnode.cpp
mapnode.h
mapsector.cpp
mapsector.h
mesh.cpp
mesh.h
mineral.cpp
mineral.h
modalMenu.h
nodemeta
nodemetadata.cpp
nodemetadata.h
noise.cpp
noise.h
nvp.c
nvp.h
particles.cpp
particles.h
path.c
path.h
plantgrowth.cpp
plantgrowth.h
player.cpp
player.h
porting.cpp
porting.h
profiler.h
selection_mesh.cpp
selection_mesh.h
serialization.cpp
serialization.h
server.cpp
server.h
servercommand.c
servermain.cpp
serverobject.cpp
serverobject.h
sha1.cpp
sha1.h
sky.cpp
sky.h
socket.cpp
socket.h
sound.c
sound.h
sound_mumble.c
sound_ogg.c
sound_util.cpp
sound_wav.c
staticobject.h
strfnd.h
string.c
test.cpp
thread.c
thread.h
threads.h
tile.cpp
tile.h
utility.cpp
utility.h
voxel.cpp
voxel.h
world.c
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Fabrice Bellet
, Wed Feb 12 08:59:50 2025